Roblox Wiki Udim2
Udim stands for universal dimension and uses 2 coordinates.
Roblox wiki udim2. The difference between a udim and udim2 is that a udim2 represents a two dimensional plane with x and y coordinates while a udim only accounts for one coordinate. This function will return whether the tween will play. Gui origin udim2 guis have the origin of udim2new0000 where the size and positions have scales and offsets of 0 on both axes. Construct a new udim2 given the coordinates of the two datatypeudim representing each axis.
The constructor takes parameters in the order. Udim2new udim x udim y construct a new udim2 given two datatypeudim objects representing the x and y dimensions respectively. These are used to figure out where exactly the udims position is. Smoothly moves a gui to a new datatypeudim2 position in the specified time using the specified enumeasingdirectioneasingdirection and enumeasingstyleeasingstyle.
Data typesbasic lua typesnil boolean number string function. It will not play if another tween is acting on the guiobject and the override parameter is false. A udim consists of a scale and an offset. This origin is located in the top left corner of the parent element.
Udim2fromscale number xscale number yscale. Xscale xoffset yscale yoffset. For use it you need to said wich frame youll move or sizeudim2new use fourth value one for the position of x for the scale the second is for the x too but for the offset the third is for the y scale and finally the fourth is for the y but for the offset xscale xoffset yscale yoffset.